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Originally Posted by illdefined
great. hated that about Madden '04-'01.
yeah, if you make a drastic direction change while running hows the animation/feel?
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In other words, are player movements reflective of true physics-- does a player take a moment or two to accelerate back to full speed when he cuts, jukes, spins, etc.; and conversely, does it take a moment for players to decelerate and come to a complete stop when they're running at full speed? Too often, all the players move like Barry Sanders-- instantaneous acceleration and deceleration. That's been a consistent problem with these games, though I noticed some improvement in that department on Madden 2004.