Quote:
Originally Posted by GTripp0012
Release fees are a one time thing. Releasing a player creates a deadcap obligation, but it's a one time obligation. Once its paid, then he's off the books.
The ones who want to spend can always spend. Just need to find the right exemption that allows for it.
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It might be a one time obligation, but with teams that like to spend alot, it causes a chain reaction that affects the future. Like with us in the past, our release fees forced us to push money from the present year into the future, which increased future cap numbers as well as future release fees. Present mass-spending prevents future spending, and causes some players to be necessities to hold on to even if they are desired to be released.
I don't anticipate large contracts to be lowered at all, so lowering the cap and raising the floor just seems to hurt more teams than it helps because of the reasons I said in my last post. It just seems odd for the the owners to agree to.
I'd still like to know how you got your numbers, how they differ from the warpath's numbers, so I can better understand the cap. Also I'd like to know if you know where the check that the owner pays for going under the cap goes to.