Quote:
Originally Posted by SmootSmack
Well I don't care for Mike at all, but I do like Mike.
So most of what I work on isn't about now, it's about the future. So these particulary exercises I'm working on are (hypotethically) if in 3 years we made Mike and Mike an interactive experience on your Wii, what would work what wouldn't how much incremental revenue could we generate etc. So it's more like what could be wrong
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Some type of "Mike *********'s Punch Out" might sell pretty well. Except by "Punchout" I mean you get to interactively punch him.